You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
|
using Mapbox.Unity.Map;
|
|
|
|
|
|
|
|
|
|
namespace Mapbox.Unity.SourceLayers
|
|
|
|
|
{
|
|
|
|
|
public interface ISubLayerModeling
|
|
|
|
|
{
|
|
|
|
|
ISubLayerCoreOptions CoreOptions { get; }
|
|
|
|
|
ISubLayerExtrusionOptions ExtrusionOptions { get; }
|
|
|
|
|
ISubLayerColliderOptions ColliderOptions { get; }
|
|
|
|
|
ISubLayerLineGeometryOptions LineOptions { get; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Enable terrain snapping for features which sets vertices to terrain
|
|
|
|
|
/// elevation before extrusion.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="isEnabled">Enabled terrain snapping</param>
|
|
|
|
|
void EnableSnapingTerrain(bool isEnabled);
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Enable combining individual features meshes into one to minimize gameobject
|
|
|
|
|
/// count and draw calls.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="isEnabled"></param>
|
|
|
|
|
void EnableCombiningMeshes(bool isEnabled);
|
|
|
|
|
}
|
|
|
|
|
}
|