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mapbox-sdk/Unity/SourceLayers/MapboxDefaultVector.cs

54 lines
1.2 KiB

6 months ago
namespace Mapbox.Unity.Map
{
using System;
public static class MapboxDefaultVector
{
public static Style GetParameters(VectorSourceType defaultElevation)
{
Style defaultStyle = new Style();
switch (defaultElevation)
{
case VectorSourceType.MapboxStreets:
defaultStyle = new Style
{
Id = "mapbox.mapbox-streets-v7",
Name = "Mapbox Streets v7"
};
break;
case VectorSourceType.MapboxStreetsV8:
defaultStyle = new Style
{
Id = "mapbox.mapbox-streets-v8",
Name = "Mapbox Streets v8"
};
break;
case VectorSourceType.MapboxStreetsWithBuildingIds:
defaultStyle = new Style
{
Id = "mapbox.3d-buildings,mapbox.mapbox-streets-v7",
Name = "Mapbox Streets With Building Ids"
};
break;
case VectorSourceType.MapboxStreetsV8WithBuildingIds:
defaultStyle = new Style
{
Id = "mapbox.3d-buildings,mapbox.mapbox-streets-v8",
Name = "Mapbox Streets v8 With Building Ids"
};
break;
case VectorSourceType.Custom:
throw new Exception("Invalid type : Custom");
default:
break;
}
return defaultStyle;
}
}
}