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13 lines
230 B
13 lines
230 B
1 year ago
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namespace Mapbox.Editor
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{
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using UnityEditor;
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using Mapbox.Unity.MeshGeneration.Factories;
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[CustomEditor(typeof(AbstractTileFactory))]
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public class FactoryEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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