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namespace Mapbox.Editor
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{
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using UnityEditor;
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using UnityEngine;
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using Mapbox.Unity.Map;
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[CustomPropertyDrawer(typeof(LayerPerformanceOptions))]
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public class LayerPerformanceOptionsDrawer : PropertyDrawer
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{
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SerializedProperty isActiveProperty;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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isActiveProperty = property.FindPropertyRelative("isEnabled");
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isActiveProperty.boolValue = EditorGUILayout.Toggle(new GUIContent("Enable Coroutines"), isActiveProperty.boolValue);
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if (isActiveProperty.boolValue == true)
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{
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(property.FindPropertyRelative("entityPerCoroutine"), true);
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EditorGUI.indentLevel--;
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}
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}
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}
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}
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