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folderAsset: yes
timeCreated: 1495030845
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
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namespace Mapbox.Platform.Cache
{
using System;
public class CacheItem
{
/// <summary> Raw response data- </summary>
public byte[] Data;
/// <summary> UTC ticks when item was added to the cache. </summary>
public long AddedToCacheTicksUtc;
/// <summary> ETag value of API response. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/ETag </summary>
public string ETag;
/// <summary> Can be 'null' as not all APIs populated this value. Last-Modified value of API response in GMT: https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Last-Modified </summary>
public DateTime? LastModified;
}
}
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licenseType: Pro
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namespace Mapbox.Platform.Cache
{
using System;
using Mapbox.Platform;
using System.Collections.Generic;
using Mapbox.Unity.Utilities;
using Mapbox.Map;
using System.Collections;
using System.Linq;
public class CachingWebFileSource : IFileSource, IDisposable
{
#if MAPBOX_DEBUG_CACHE
private string _className;
#endif
private bool _disposed;
private List<ICache> _caches = new List<ICache>();
private string _accessToken;
private Func<string> _getMapsSkuToken;
private bool _autoRefreshCache;
public CachingWebFileSource(string accessToken, Func<string> getMapsSkuToken, bool autoRefreshCache)
{
#if MAPBOX_DEBUG_CACHE
_className = this.GetType().Name;
#endif
_accessToken = accessToken;
_getMapsSkuToken = getMapsSkuToken;
_autoRefreshCache = autoRefreshCache;
}
#region idisposable
~CachingWebFileSource()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposeManagedResources)
{
if (!_disposed)
{
if (disposeManagedResources)
{
for (int i = 0; i < _caches.Count; i++)
{
IDisposable cache = _caches[i] as IDisposable;
if (null != cache)
{
cache.Dispose();
cache = null;
}
}
}
_disposed = true;
}
}
#endregion
/// <summary>
/// Add an ICache instance
/// </summary>
/// <param name="cache">Implementation of ICache</param>
/// <returns></returns>
public CachingWebFileSource AddCache(ICache cache)
{
// don't add cache when cache size is 0
if (0 == cache.MaxCacheSize)
{
return this;
}
_caches.Add(cache);
return this;
}
/// <summary>
/// Clear all caches
/// </summary>
public void Clear()
{
foreach (var cache in _caches)
{
cache.Clear();
}
}
public void ReInit() {
foreach (var cache in _caches)
{
cache.ReInit();
}
}
public IAsyncRequest Request(
string uri
, Action<Response> callback
, int timeout = 10
, CanonicalTileId tileId = new CanonicalTileId()
, string tilesetId = null
)
{
if (string.IsNullOrEmpty(tilesetId))
{
throw new Exception("Cannot cache without a tileset id");
}
CacheItem cachedItem = null;
// go through existing caches and check if we already have the requested tile available
foreach (var cache in _caches)
{
cachedItem = cache.Get(tilesetId, tileId);
if (null != cachedItem)
{
break;
}
}
var uriBuilder = new UriBuilder(uri);
if (!string.IsNullOrEmpty(_accessToken))
{
string accessTokenQuery = "access_token=" + _accessToken;
string mapsSkuToken = "sku=" + _getMapsSkuToken();
if (uriBuilder.Query != null && uriBuilder.Query.Length > 1)
{
uriBuilder.Query = uriBuilder.Query.Substring(1) + "&" + accessTokenQuery + "&" + mapsSkuToken;
}
else
{
uriBuilder.Query = accessTokenQuery + "&" + mapsSkuToken;
}
}
string finalUrl = uriBuilder.ToString();
#if MAPBOX_DEBUG_CACHE
string methodName = _className + "." + new System.Diagnostics.StackFrame().GetMethod().Name;
#endif
// if tile was available call callback with it, propagate to all other caches and check if a newer one is available
if (null != cachedItem)
{
#if MAPBOX_DEBUG_CACHE
UnityEngine.Debug.LogFormat("{0} {1} {2} {3}", methodName, tilesetId, tileId, null != cachedItem.Data ? cachedItem.Data.Length.ToString() : "cachedItem.Data is NULL");
#endif
// immediately return cached tile
callback(Response.FromCache(cachedItem.Data));
// check for updated tiles online if this is enabled in the settings
if (_autoRefreshCache)
{
// check if tile on the web is newer than the one we already have locally
IAsyncRequestFactory.CreateRequest(
finalUrl,
(Response headerOnly) =>
{
// on error getting information from API just return. tile we have locally has already been returned above
if (headerOnly.HasError)
{
return;
}
// TODO: remove Debug.Log before PR
//UnityEngine.Debug.LogFormat(
// "{1}{0}cached:{2}{0}header:{3}"
// , Environment.NewLine
// , finalUrl
// , cachedItem.ETag
// , headerOnly.Headers["ETag"]
//);
// data from cache is the same as on the web:
// * tile has already been returned above
// * make sure all all other caches have it too, but don't force insert via cache.add(false)
// additional ETag empty check: for backwards compability with old caches
if (!string.IsNullOrEmpty(cachedItem.ETag) && cachedItem.ETag.Equals(headerOnly.Headers["ETag"]))
{
foreach (var cache in _caches)
{
cache.Add(tilesetId, tileId, cachedItem, false);
}
}
else
{
// TODO: remove Debug.Log before PR
UnityEngine.Debug.LogWarningFormat(
"updating cached tile {1} tilesetId:{2}{0}cached etag:{3}{0}remote etag:{4}{0}{5}"
, Environment.NewLine
, tileId
, tilesetId
, cachedItem.ETag
, headerOnly.Headers["ETag"]
, finalUrl
);
// request updated tile and pass callback to return new data to subscribers
requestTileAndCache(finalUrl, tilesetId, tileId, timeout, callback);
}
}
, timeout
, HttpRequestType.Head
);
}
return new MemoryCacheAsyncRequest(uri);
}
else
{
// requested tile is not in any of the caches yet, get it
#if MAPBOX_DEBUG_CACHE
UnityEngine.Debug.LogFormat("{0} {1} {2} not cached", methodName, tilesetId, tileId);
#endif
return requestTileAndCache(finalUrl, tilesetId, tileId, timeout, callback);
}
}
private IAsyncRequest requestTileAndCache(string url, string tilesetId, CanonicalTileId tileId, int timeout, Action<Response> callback)
{
return IAsyncRequestFactory.CreateRequest(
url,
(Response r) =>
{
// if the request was successful add tile to all caches
if (!r.HasError && null != r.Data)
{
string eTag = string.Empty;
DateTime? lastModified = null;
if (!r.Headers.ContainsKey("ETag"))
{
UnityEngine.Debug.LogWarningFormat("no 'ETag' header present in response for {0}", url);
}
else
{
eTag = r.Headers["ETag"];
}
// not all APIs populate 'Last-Modified' header
// don't log error if it's missing
if (r.Headers.ContainsKey("Last-Modified"))
{
lastModified = DateTime.ParseExact(r.Headers["Last-Modified"], "r", null);
}
// propagate to all caches forcing update
foreach (var cache in _caches)
{
cache.Add(
tilesetId
, tileId
, new CacheItem()
{
Data = r.Data,
ETag = eTag,
LastModified = lastModified
}
, true // force insert/update
);
}
}
if (null != callback)
{
r.IsUpdate = true;
callback(r);
}
}, timeout);
}
class MemoryCacheAsyncRequest : IAsyncRequest
{
public string RequestUrl { get; private set; }
public MemoryCacheAsyncRequest(string requestUrl)
{
RequestUrl = requestUrl;
}
public bool IsCompleted
{
get
{
return true;
}
}
public HttpRequestType RequestType { get { return HttpRequestType.Get; } }
public void Cancel()
{
// Empty. We can't cancel an instantaneous response.
}
}
}
}
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fileFormatVersion: 2
guid: 149bb7da83149324dab3982be7bc8cca
timeCreated: 1494581732
licenseType: Pro
MonoImporter:
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@@ -0,0 +1,53 @@
namespace Mapbox.Platform.Cache
{
using Mapbox.Map;
using System;
public interface ICache
{
/// <summary>
/// Maximum number of tiles to store
/// </summary>
uint MaxCacheSize { get; }
/// <summary>
/// Add tile data to the cache
/// </summary>
/// <param name="tilesetId">Tile set name</param>
/// <param name="tileId</param>
/// <param name="item">Item to cache</param>
/// <param name="replaceIfExists">Force insert even if item already exists.</param>
void Add(string tilesetId, CanonicalTileId tileId, CacheItem item, bool replaceIfExists);
/// <summary>
/// Get tile
/// </summary>
/// <param name="tilesetId"></param>
/// <param name="tileId"></param>
/// <returns>byte[] with tile data. Null if requested tile is not in cache</returns>
CacheItem Get(string tilesetId, CanonicalTileId tileId);
/// <summary>Clear cache for all tile sets</summary>
void Clear();
/// <summary>
/// Clear cache for one tile set
/// </summary>
/// <param name="tilesetId"></param>
void Clear(string tilesetId);
/// <summary>
/// Reinitialize cache. Might be needed after 'Clear', eg for SQLiteCache
/// </summary>
void ReInit();
}
}
@@ -0,0 +1,12 @@
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@@ -0,0 +1,112 @@
using Mapbox.Map;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Mapbox.Platform.Cache
{
public class MemoryCache : ICache
{
// TODO: add support for disposal strategy (timestamp, distance, etc.)
public MemoryCache(uint maxCacheSize)
{
#if MAPBOX_DEBUG_CACHE
_className = this.GetType().Name;
#endif
_maxCacheSize = maxCacheSize;
_cachedResponses = new Dictionary<string, CacheItem>();
}
#if MAPBOX_DEBUG_CACHE
private string _className;
#endif
private uint _maxCacheSize;
private object _lock = new object();
private Dictionary<string, CacheItem> _cachedResponses;
public uint MaxCacheSize
{
get { return _maxCacheSize; }
}
public void ReInit()
{
_cachedResponses = new Dictionary<string, CacheItem>();
}
public void Add(string mapdId, CanonicalTileId tilesetId, CacheItem item, bool forceInsert)
{
string key = mapdId + "||" + tilesetId;
lock (_lock)
{
if (_cachedResponses.Count >= _maxCacheSize)
{
_cachedResponses.Remove(_cachedResponses.OrderBy(c => c.Value.AddedToCacheTicksUtc).First().Key);
}
// TODO: forceInsert
if (!_cachedResponses.ContainsKey(key))
{
item.AddedToCacheTicksUtc = DateTime.UtcNow.Ticks;
_cachedResponses.Add(key, item);
}
}
}
public CacheItem Get(string tilesetId, CanonicalTileId tileId)
{
string key = tilesetId + "||" + tileId;
#if MAPBOX_DEBUG_CACHE
string methodName = _className + "." + new System.Diagnostics.StackFrame().GetMethod().Name;
UnityEngine.Debug.LogFormat("{0} {1}", methodName, key);
#endif
lock (_lock)
{
if (!_cachedResponses.ContainsKey(key))
{
return null;
}
return _cachedResponses[key];
}
}
public void Clear()
{
lock (_lock)
{
_cachedResponses.Clear();
}
}
public void Clear(string tilesetId)
{
lock (_lock)
{
tilesetId += "||";
List<string> toDelete = _cachedResponses.Keys.Where(k => k.Contains(tilesetId)).ToList();
foreach (string key in toDelete)
{
_cachedResponses.Remove(key);
}
}
}
}
}
@@ -0,0 +1,12 @@
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timeCreated: 1497883478
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@@ -0,0 +1,485 @@
namespace Mapbox.Platform.Cache
{
using Mapbox.Map;
using Mapbox.Utils;
using SQLite4Unity3d;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
public class SQLiteCache : ICache, IDisposable
{
/// <summary>
/// maximum number tiles that get cached
/// </summary>
public uint MaxCacheSize { get { return _maxTileCount; } }
/// <summary>
/// Check cache size every n inserts
/// </summary>
public uint PruneCacheDelta { get { return _pruneCacheDelta; } }
#if MAPBOX_DEBUG_CACHE
private string _className;
#endif
private bool _disposed;
private string _dbName;
private string _dbPath;
private SQLiteConnection _sqlite;
private readonly uint _maxTileCount;
/// <summary>check cache size only every '_pruneCacheDelta' calls to 'Add()' to avoid being too chatty with the database</summary>
private const int _pruneCacheDelta = 20;
/// <summary>counter to keep track of calls to `Add()`</summary>
private int _pruneCacheCounter = 0;
private object _lock = new object();
public SQLiteCache(uint? maxTileCount = null, string dbName = "cache.db")
{
_maxTileCount = maxTileCount ?? 3000;
_dbName = dbName;
init();
}
#region idisposable
~SQLiteCache()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposeManagedResources)
{
if (!_disposed)
{
if (disposeManagedResources)
{
if (null != _sqlite)
{
_sqlite.Execute("VACUUM;"); // compact db to keep file size small
_sqlite.Close();
_sqlite.Dispose();
_sqlite = null;
}
}
_disposed = true;
}
}
#endregion
private void init()
{
#if MAPBOX_DEBUG_CACHE
_className = this.GetType().Name;
#endif
openOrCreateDb(_dbName);
//hrmpf: multiple PKs not supported by sqlite.net
//https://github.com/praeclarum/sqlite-net/issues/282
//do it via plain SQL
List<SQLiteConnection.ColumnInfo> colInfoTileset = _sqlite.GetTableInfo(typeof(tilesets).Name);
if (0 == colInfoTileset.Count)
{
string cmdCreateTableTilesets = @"CREATE TABLE tilesets(
id INTEGER PRIMARY KEY ASC AUTOINCREMENT NOT NULL UNIQUE,
name STRING NOT NULL
);";
_sqlite.Execute(cmdCreateTableTilesets);
string cmdCreateIdxNames = @"CREATE UNIQUE INDEX idx_names ON tilesets (name ASC);";
_sqlite.Execute(cmdCreateIdxNames);
}
List<SQLiteConnection.ColumnInfo> colInfoTiles = _sqlite.GetTableInfo(typeof(tiles).Name);
if (0 == colInfoTiles.Count)
{
string cmdCreateTableTiles = @"CREATE TABLE tiles(
tile_set INTEGER REFERENCES tilesets (id) ON DELETE CASCADE ON UPDATE CASCADE,
zoom_level INTEGER NOT NULL,
tile_column BIGINT NOT NULL,
tile_row BIGINT NOT NULL,
tile_data BLOB NOT NULL,
timestamp INTEGER NOT NULL,
etag TEXT,
lastmodified INTEGER,
PRIMARY KEY(
tile_set ASC,
zoom_level ASC,
tile_column ASC,
tile_row ASC
)
);";
_sqlite.Execute(cmdCreateTableTiles);
string cmdIdxTileset = "CREATE INDEX idx_tileset ON tiles (tile_set ASC);";
_sqlite.Execute(cmdIdxTileset);
string cmdIdxTimestamp = "CREATE INDEX idx_timestamp ON tiles (timestamp ASC);";
_sqlite.Execute(cmdIdxTimestamp);
}
// some pragmas to speed things up a bit :-)
// inserting 1,000 tiles takes 1-2 sec as opposed to ~20 sec
string[] cmds = new string[]
{
"PRAGMA synchronous=OFF",
"PRAGMA count_changes=OFF",
"PRAGMA journal_mode=MEMORY",
"PRAGMA temp_store=MEMORY"
};
foreach (var cmd in cmds)
{
try
{
_sqlite.Execute(cmd);
}
catch (SQLiteException ex)
{
// workaround for sqlite.net's exeception:
// https://stackoverflow.com/a/23839503
if (ex.Result != SQLite3.Result.Row)
{
UnityEngine.Debug.LogErrorFormat("{0}: {1}", cmd, ex);
// TODO: when mapbox-sdk-cs gets backported to its own repo -> throw
//throw; // to throw or not to throw???
}
}
}
}
private void openOrCreateDb(string dbName)
{
_dbPath = GetFullDbPath(dbName);
_sqlite = new SQLiteConnection(_dbPath, SQLiteOpenFlags.ReadWrite | SQLiteOpenFlags.Create);
}
/// <summary>
/// <para>Reinitialize cache.</para>
/// <para>This is needed after 'Clear()' to recreate the cache database.</para>
/// <para>And has been implemented on purpose to not hold on to any references to the cache directory after 'Clear()'</para>
/// </summary>
public void ReInit()
{
if (null != _sqlite)
{
_sqlite.Dispose();
_sqlite = null;
}
init();
}
public static string GetFullDbPath(string dbName)
{
string dbPath = Path.Combine(Application.persistentDataPath, "cache");
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_WSA
dbPath = Path.GetFullPath(dbPath);
#endif
if (!Directory.Exists(dbPath)) { Directory.CreateDirectory(dbPath); }
dbPath = Path.Combine(dbPath, dbName);
return dbPath;
}
public void Add(string tilesetName, CanonicalTileId tileId, CacheItem item, bool forceInsert = false)
{
#if MAPBOX_DEBUG_CACHE
string methodName = _className + "." + new System.Diagnostics.StackFrame().GetMethod().Name;
UnityEngine.Debug.LogFormat("{0} {1} {2} forceInsert:{3}", methodName, tileset, tileId, forceInsert);
#endif
try
{
// tile exists and we don't want to overwrite -> exit early
if (
TileExists(tilesetName, tileId)
&& !forceInsert
)
{
return;
}
int? tilesetId = null;
lock (_lock)
{
tilesetId = getTilesetId(tilesetName);
if (!tilesetId.HasValue)
{
tilesetId = insertTileset(tilesetName);
}
}
if (tilesetId < 0)
{
Debug.LogErrorFormat("could not get tilesetID for [{0}] tile: {1}", tilesetName, tileId);
return;
}
int rowsAffected = _sqlite.InsertOrReplace(new tiles
{
tile_set = tilesetId.Value,
zoom_level = tileId.Z,
tile_column = tileId.X,
tile_row = tileId.Y,
tile_data = item.Data,
timestamp = (int)UnixTimestampUtils.To(DateTime.Now),
etag = item.ETag
});
if (1 != rowsAffected)
{
throw new Exception(string.Format("tile [{0} / {1}] was not inserted, rows affected:{2}", tilesetName, tileId, rowsAffected));
}
}
catch (Exception ex)
{
Debug.LogErrorFormat("Error inserting {0} {1} {2} ", tilesetName, tileId, ex);
}
// update counter only when new tile gets inserted
if (!forceInsert)
{
_pruneCacheCounter++;
}
if (0 == _pruneCacheCounter % _pruneCacheDelta)
{
_pruneCacheCounter = 0;
prune();
}
}
private void prune()
{
long tileCnt = _sqlite.ExecuteScalar<long>("SELECT COUNT(zoom_level) FROM tiles");
if (tileCnt < _maxTileCount) { return; }
long toDelete = tileCnt - _maxTileCount;
#if MAPBOX_DEBUG_CACHE
string methodName = _className + "." + new System.Diagnostics.StackFrame().GetMethod().Name;
Debug.LogFormat("{0} {1} about to prune()", methodName, _tileset);
#endif
try
{
// no 'ORDER BY' or 'LIMIT' possible if sqlite hasn't been compiled with 'SQLITE_ENABLE_UPDATE_DELETE_LIMIT'
// https://sqlite.org/compile.html#enable_update_delete_limit
_sqlite.Execute("DELETE FROM tiles WHERE rowid IN ( SELECT rowid FROM tiles ORDER BY timestamp ASC LIMIT ? );", toDelete);
}
catch (Exception ex)
{
Debug.LogErrorFormat("error pruning: {0}", ex);
}
}
/// <summary>
/// Returns the tile data, otherwise null
/// </summary>
/// <param name="tileId">Canonical tile id to identify the tile</param>
/// <returns>tile data as byte[], if tile is not cached returns null</returns>
public CacheItem Get(string tilesetName, CanonicalTileId tileId)
{
#if MAPBOX_DEBUG_CACHE
string methodName = _className + "." + new System.Diagnostics.StackFrame().GetMethod().Name;
Debug.LogFormat("{0} {1} {2}", methodName, _tileset, tileId);
#endif
tiles tile = null;
try
{
int? tilesetId = getTilesetId(tilesetName);
if (!tilesetId.HasValue)
{
return null;
}
tile = _sqlite
.Table<tiles>()
.Where(t =>
t.tile_set == tilesetId.Value
&& t.zoom_level == tileId.Z
&& t.tile_column == tileId.X
&& t.tile_row == tileId.Y
)
.FirstOrDefault();
}
catch (Exception ex)
{
Debug.LogErrorFormat("error getting tile {1} {2} from cache{0}{3}", Environment.NewLine, tilesetName, tileId, ex);
return null;
}
if (null == tile)
{
return null;
}
DateTime? lastModified = null;
if (tile.lastmodified.HasValue) { lastModified = UnixTimestampUtils.From((double)tile.lastmodified.Value); }
return new CacheItem()
{
Data = tile.tile_data,
AddedToCacheTicksUtc = tile.timestamp,
ETag = tile.etag,
LastModified = lastModified
};
}
/// <summary>
/// Check if tile exists
/// </summary>
/// <param name="tileId">Canonical tile id</param>
/// <returns>True if tile exists</returns>
public bool TileExists(string tilesetName, CanonicalTileId tileId)
{
int? tilesetId = getTilesetId(tilesetName);
if (!tilesetId.HasValue)
{
return false;
}
return null != _sqlite
.Table<tiles>()
.Where(t =>
t.tile_set == tilesetId.Value
&& t.zoom_level == tileId.Z
&& t.tile_column == tileId.X
&& t.tile_row == tileId.Y
)
.FirstOrDefault();
}
private int insertTileset(string tilesetName)
{
try
{
_sqlite.BeginTransaction(true);
tilesets newTileset = new tilesets { name = tilesetName };
int rowsAffected = _sqlite.Insert(newTileset);
if (1 != rowsAffected)
{
throw new Exception(string.Format("tileset [{0}] was not inserted, rows affected:{1}", tilesetName, rowsAffected));
}
return newTileset.id;
}
catch (Exception ex)
{
Debug.LogErrorFormat("could not insert tileset [{0}]: {1}", tilesetName, ex);
return -1;
}
finally
{
_sqlite.Commit();
}
}
private int? getTilesetId(string tilesetName)
{
tilesets tileset = _sqlite
.Table<tilesets>()
.Where(ts => ts.name.Equals(tilesetName))
.FirstOrDefault();
return null == tileset ? (int?)null : tileset.id;
}
/// <summary>
/// FOR INTERNAL DEBUGGING ONLY - DON'T RELY ON IN PRODUCTION
/// </summary>
/// <param name="tilesetName"></param>
/// <returns></returns>
public long TileCount(string tilesetName)
{
int? tilesetId = getTilesetId(tilesetName);
if (!tilesetId.HasValue) { return 0; }
return _sqlite
.Table<tiles>()
.Where(t => t.tile_set == tilesetId.Value)
.LongCount();
}
/// <summary>
/// Clear cache for one tile set
/// </summary>
/// <param name="tilesetName"></param>
public void Clear(string tilesetName)
{
int? tilesetId = getTilesetId(tilesetName);
if (!tilesetId.HasValue) { return; }
//just delete on table 'tilesets', we've setup cascading which should take care of tabls 'tiles'
_sqlite.Delete<tilesets>(tilesetId.Value);
}
/// <summary>
/// <para>Delete the database file.</para>
/// <para>Call 'ReInit()' if you intend to continue using the cache after 'Clear()!</para>
/// </summary>
public void Clear()
{
//already disposed
if (null == _sqlite) { return; }
_sqlite.Close();
_sqlite.Dispose();
_sqlite = null;
Debug.LogFormat("deleting {0}", _dbPath);
// try several times in case SQLite needs a bit more time to dispose
for (int i = 0; i < 5; i++)
{
try
{
File.Delete(_dbPath);
return;
}
catch
{
#if !WINDOWS_UWP
System.Threading.Thread.Sleep(100);
#else
System.Threading.Tasks.Task.Delay(100).Wait();
#endif
}
}
// if we got till here, throw on last try
File.Delete(_dbPath);
}
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 8aeee08edfa6c46648cf1dc623b72a1e
timeCreated: 1497883479
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,40 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using SQLite4Unity3d;
namespace Mapbox.Platform.Cache
{
/// <summary>
/// Don't change the class name: sqlite-net uses it for table creation
/// </summary>
public class tiles
{
public int tile_set { get; set; }
//hrmpf: multiple PKs not supported by sqlite.net
//https://github.com/praeclarum/sqlite-net/issues/282
//TODO: do it via plain SQL
//[PrimaryKey]
public int zoom_level { get; set; }
//[PrimaryKey]
public long tile_column { get; set; }
//[PrimaryKey]
public long tile_row { get; set; }
public byte[] tile_data { get; set; }
/// <summary>Unix epoch for simple FIFO pruning </summary>
public int timestamp { get; set; }
/// <summary> ETag Header value of the reponse for auto updating cache</summary>
public string etag { get; set; }
/// <summary>Last-Modified header value of API response. Not all APIs populate it, will be -1 in that case. </summary>
public int? lastmodified { get; set; }
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 7d8f9ca4f2240481ba4023eff7781487
timeCreated: 1497883479
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,23 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using SQLite4Unity3d;
namespace Mapbox.Platform.Cache
{
/// <summary>
/// Don't change the class name: sqlite-net uses it for table creation
/// </summary>
public class tilesets
{
//hrmpf: multiple PKs not supported by sqlite.net
//https://github.com/praeclarum/sqlite-net/issues/282
//TODO: do it via plain SQL
[PrimaryKey, AutoIncrement]
public int id { get; set; }
public string name { get; set; }
}
}
@@ -0,0 +1,13 @@
fileFormatVersion: 2
guid: bb0cc61c516c1984f8ab3ac0ce3c3e64
timeCreated: 1527515199
licenseType: Pro
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+255
View File
@@ -0,0 +1,255 @@
//-----------------------------------------------------------------------
// <copyright file="FileSource.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
using Mapbox.Unity;
namespace Mapbox.Platform
{
using Mapbox.Map;
using Mapbox.Unity.Utilities;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Security;
#if !NETFX_CORE
using System.Security.Cryptography.X509Certificates;
#endif
#if !UNITY_5_3_OR_NEWER
using System.Threading;
#endif
#if UNITY_EDITOR
using UnityEditor;
#endif
#if UNITY_5_3_OR_NEWER
using UnityEngine;
#endif
/// <summary>
/// Mono implementation of the FileSource class. It will use Mono's
/// <see href="http://www.mono-project.com/docs/advanced/runtime/">runtime</see> to
/// asynchronously fetch data from the network via HTTP or HTTPS requests.
/// </summary>
/// <remarks>
/// This implementation requires .NET 4.5 and later. The access token is expected to
/// be exported to the environment as MAPBOX_ACCESS_TOKEN.
/// </remarks>
public sealed class FileSource : IFileSource
{
private Func<string> _getMapsSkuToken;
private readonly Dictionary<IAsyncRequest, int> _requests = new Dictionary<IAsyncRequest, int>();
private readonly string _accessToken;
private readonly object _lock = new object();
/// <summary>Length of rate-limiting interval in seconds. https://www.mapbox.com/api-documentation/#rate-limit-headers </summary>
#pragma warning disable 0414
private int? XRateLimitInterval;
/// <summary>Maximum number of requests you may make in the current interval before reaching the limit. https://www.mapbox.com/api-documentation/#rate-limit-headers </summary>
private long? XRateLimitLimit;
/// <summary>Timestamp of when the current interval will end and the ratelimit counter is reset. https://www.mapbox.com/api-documentation/#rate-limit-headers </summary>
private DateTime? XRateLimitReset;
#pragma warning restore 0414
public FileSource(Func<string> getMapsSkuToken, string acessToken = null)
{
_getMapsSkuToken = getMapsSkuToken;
if (string.IsNullOrEmpty(acessToken))
{
_accessToken = Environment.GetEnvironmentVariable("MAPBOX_ACCESS_TOKEN");
}
else
{
_accessToken = acessToken;
}
}
/// <summary> Performs a request asynchronously. </summary>
/// <param name="url"> The HTTP/HTTPS url. </param>
/// <param name="callback"> Callback to be called after the request is completed. </param>
/// <returns>
/// Returns a <see cref="IAsyncRequest" /> that can be used for canceling a pending
/// request. This handle can be completely ignored if there is no intention of ever
/// canceling the request.
/// </returns>
public IAsyncRequest Request(
string url
, Action<Response> callback
, int timeout = 10
, CanonicalTileId tileId = new CanonicalTileId()
, string tilesetId = null
)
{
if (!string.IsNullOrEmpty(_accessToken))
{
var uriBuilder = new UriBuilder(url);
string accessTokenQuery = "access_token=" + _accessToken;
string skuToken = "sku=" + _getMapsSkuToken();
if (uriBuilder.Query != null && uriBuilder.Query.Length > 1)
{
uriBuilder.Query = uriBuilder.Query.Substring(1) + "&" + accessTokenQuery + "&" + skuToken;;
}
else
{
uriBuilder.Query = accessTokenQuery + "&" + skuToken;
}
url = uriBuilder.ToString();
}
// TODO:
// * add queue for requests
// * evaluate rate limits (headers and status code)
// * throttle requests accordingly
//var request = new HTTPRequest(url, callback);
//IEnumerator<IAsyncRequest> proxy = proxyResponse(url, callback);
//proxy.MoveNext();
//IAsyncRequest request = proxy.Current;
//return request;
return proxyResponse(url, callback, timeout, tileId, tilesetId);
}
// TODO: look at requests and implement throttling if needed
//private IEnumerator<IAsyncRequest> proxyResponse(string url, Action<Response> callback) {
private IAsyncRequest proxyResponse(
string url
, Action<Response> callback
, int timeout
, CanonicalTileId tileId
, string tilesetId
)
{
// TODO: plugin caching somewhere around here
var request = IAsyncRequestFactory.CreateRequest(
url
, (Response response) =>
{
if (response.XRateLimitInterval.HasValue) { XRateLimitInterval = response.XRateLimitInterval; }
if (response.XRateLimitLimit.HasValue) { XRateLimitLimit = response.XRateLimitLimit; }
if (response.XRateLimitReset.HasValue) { XRateLimitReset = response.XRateLimitReset; }
callback(response);
lock (_lock)
{
//another place to catch if request has been cancelled
try
{
_requests.Remove(response.Request);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex);
}
}
}
, timeout
);
lock (_lock)
{
//sometimes we get here after the request has already finished
if (!request.IsCompleted)
{
_requests.Add(request, 0);
}
}
//yield return request;
return request;
}
#if UNITY_5_3_OR_NEWER
/// <summary>
/// Block until all the requests are processed.
/// </summary>
public IEnumerator WaitForAllRequests()
{
while (_requests.Count > 0)
{
lock (_lock)
{
List<IAsyncRequest> reqs = _requests.Keys.ToList();
for (int i = reqs.Count - 1; i > -1; i--)
{
if (reqs[i].IsCompleted)
{
// another place to watch out if request has been cancelled
try
{
_requests.Remove(reqs[i]);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex);
}
}
}
}
yield return new WaitForSeconds(0.2f);
}
}
#endif
#if !UNITY_5_3_OR_NEWER
/// <summary>
/// Block until all the requests are processed.
/// </summary>
public void WaitForAllRequests()
{
int waitTimeMs = 200;
while (_requests.Count > 0)
{
lock (_lock)
{
List<IAsyncRequest> reqs = _requests.Keys.ToList();
for (int i = reqs.Count - 1; i > -1; i--)
{
if (reqs[i].IsCompleted)
{
// another place to watch out if request has been cancelled
try
{
_requests.Remove(reqs[i]);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex);
}
}
}
}
#if WINDOWS_UWP
System.Threading.Tasks.Task.Delay(waitTimeMs).Wait();
#else
//Thread.Sleep(50);
// TODO: get rid of DoEvents!!! and find non-blocking wait that works for Net3.5
//System.Windows.Forms.Application.DoEvents();
var resetEvent = new ManualResetEvent(false);
ThreadPool.QueueUserWorkItem(new WaitCallback(delegate
{
Thread.Sleep(waitTimeMs);
resetEvent.Set();
}), null);
UnityEngine.Debug.Log("before waitOne " + DateTime.Now.Ticks);
resetEvent.WaitOne();
UnityEngine.Debug.Log("after waitOne " + DateTime.Now.Ticks);
resetEvent.Close();
resetEvent = null;
#endif
}
}
#endif
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: a17c999e5ca80474584c39dfa7d5a62a
timeCreated: 1494952070
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,236 @@
#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_ANDROID || UNITY_WP_8_1 || UNITY_WSA || UNITY_WEBGL || UNITY_IOS || UNITY_PS4 || UNITY_SAMSUNGTV || UNITY_XBOXONE || UNITY_TIZEN || UNITY_TVOS
#define UNITY
#endif
//-----------------------------------------------------------------------
// <copyright file="HTTPRequest.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// Based on http://stackoverflow.com/a/12606963 and http://wiki.unity3d.com/index.php/WebAsync
// </copyright>
//-----------------------------------------------------------------------
#if !UNITY
namespace Mapbox.Platform {
using System;
using System.Net;
#if !UNITY && !NETFX_CORE
using System.Net.Cache;
#endif
using System.IO;
using System.Collections.Generic;
using System.Threading;
using System.ComponentModel;
using Utils;
#if NETFX_CORE
using System.Net.Http;
using System.Linq;
#endif
internal sealed class HTTPRequestNonThreaded : IAsyncRequest {
public bool IsCompleted { get; private set; }
private Action<Response> _callback;
#if !NETFX_CORE
private HttpWebRequest _request;
#else
private HttpClient _request;
private CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();
#endif
#if !UNITY
private SynchronizationContext _sync = AsyncOperationManager.SynchronizationContext;
#endif
private int _timeOut;
private string _requestUrl;
private readonly string _userAgent = "mapbox-sdk-cs";
/// <summary>
///
/// </summary>
/// <param name="url"></param>
/// <param name="callback"></param>
/// <param name="timeOut">seconds</param>
public HTTPRequestNonThreaded(string url, Action<Response> callback, int timeOut = 10) {
IsCompleted = false;
_callback = callback;
_timeOut = timeOut;
_requestUrl = url;
setupRequest();
Action a = () => { getResponseNonThreaded(_request, EvaluateResponse); };
//Fire and forget ;-)
a.BeginInvoke(a.EndInvoke, null);
}
private void setupRequest() {
#if !NETFX_CORE
_request = WebRequest.Create(_requestUrl) as HttpWebRequest;
_request.UserAgent = _userAgent;
//_hwr.UserAgent = "Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.133 Safari/537.36";
//_hwr.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
_request.Credentials = CredentialCache.DefaultCredentials;
_request.KeepAlive = true;
_request.ProtocolVersion = HttpVersion.Version11; // improved performance
// improved performance.
// ServicePointManager.DefaultConnectionLimit doesn't seem to change anything
// set ConnectionLimit per request
// https://msdn.microsoft.com/en-us/library/system.net.httpwebrequest(v=vs.90).aspx#Remarks
// use a value that is 12 times the number of CPUs on the local computer
_request.ServicePoint.ConnectionLimit = Environment.ProcessorCount * 6;
_request.ServicePoint.UseNagleAlgorithm = true;
_request.ServicePoint.Expect100Continue = false;
_request.ServicePoint.MaxIdleTime = 2000;
_request.Method = "GET";
_request.Headers.Add(HttpRequestHeader.AcceptEncoding, "gzip,deflate");
_request.AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate;
//_hwr.Timeout = timeOut * 1000; doesn't work in async calls, see below
#else
HttpClientHandler handler = new HttpClientHandler() {
AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate,
AllowAutoRedirect = true,
UseDefaultCredentials = true
};
_request = new HttpClient(handler);
_request.DefaultRequestHeaders.Add("User-Agent", _userAgent);
_request.Timeout = TimeSpan.FromSeconds(_timeOut);
// TODO: how to set ConnectionLimit? ServicePoint.ConnectionLimit doesn't seem to be available.
#endif
#if !UNITY && !NETFX_CORE
// 'NoCacheNoStore' greatly reduced the number of faulty request
// seems that .Net caching and Mapbox API don't play well together
_request.CachePolicy = new System.Net.Cache.RequestCachePolicy(System.Net.Cache.RequestCacheLevel.NoCacheNoStore);
#endif
}
#if NETFX_CORE
private async void getResponseNonThreaded(HttpClient request, Action<HttpResponseMessage, Exception> gotResponse) {
// TODO: implement a strategy similar to the full .Net one to avoid blocking of 'GetAsync()'
// see 'Remarks' https://docs.microsoft.com/en-us/dotnet/api/system.net.http.httpclient.timeout?view=netcore-1.1#System_Net_Http_HttpClient_Timeout
// "A Domain Name System (DNS) query may take up to 15 seconds to return or time out."
HttpResponseMessage response = null;
try {
response = await request.GetAsync(_requestUrl, _cancellationTokenSource.Token);
gotResponse(response, null);
}
catch (Exception ex) {
gotResponse(response, ex);
}
}
private async void EvaluateResponse(HttpResponseMessage apiResponse, Exception apiEx) {
var response = await Response.FromWebResponse(this, apiResponse, apiEx);
// post (async) callback back to the main/UI thread
// Unity: SynchronizationContext doesn't do anything
// use the Dispatcher
#if !UNITY
_sync.Post(delegate { callCallbackAndcleanUp(response); }, null);
#else
UnityToolbag.Dispatcher.InvokeAsync(() => { callCallbackAndcleanUp(response); });
#endif
}
#endif
#if !NETFX_CORE
private void getResponseNonThreaded(HttpWebRequest request, Action<HttpWebResponse, Exception> gotResponse) {
HttpWebResponse response = null;
try {
response = (HttpWebResponse)request.GetResponse();
gotResponse(response, null);
}
catch (WebException wex) {
//another place to watchout for HttpWebRequest.Abort to occur
if (wex.Status == WebExceptionStatus.RequestCanceled) {
gotResponse(null, wex);
} else {
HttpWebResponse hwr = wex.Response as HttpWebResponse;
if (null == hwr) {
gotResponse(null, wex);
} else {
gotResponse(hwr, wex);
}
}
}
catch (Exception ex) {
gotResponse(response, ex);
}
}
private void EvaluateResponse(HttpWebResponse apiResponse, Exception apiEx) {
var response = Response.FromWebResponse(this, apiResponse, apiEx);
#if !UNITY
// post (async) callback back to the main/UI thread
// Unity: SynchronizationContext doesn't do anything
// use the Dispatcher
_sync.Post(delegate { callCallbackAndcleanUp(response); }, null);
#else
// Unity is playing
if (UnityToolbag.Dispatcher._instanceExists) {
UnityToolbag.Dispatcher.InvokeAsync(() => { callCallbackAndcleanUp(response); });
} else { // Unity is in Edit Mode
#if UNITY_EDITOR
Mapbox.Unity.DispatcherEditor.InvokeAsync(() => { callCallbackAndcleanUp(response); });
#endif
}
#endif
}
#endif
private void callCallbackAndcleanUp(Response response) {
_callback(response);
IsCompleted = true;
_callback = null;
#if NETFX_CORE
if (null != _request) {
_request.Dispose();
_request = null;
}
#endif
}
public void Cancel() {
#if !NETFX_CORE
if (null != _request) {
_request.Abort();
}
#else
_cancellationTokenSource.Cancel();
#endif
}
}
}
#endif
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ca6d4261d474b4de0b14637c81b1795c
timeCreated: 1494952070
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,318 @@
//-----------------------------------------------------------------------
// <copyright file="HTTPRequest.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// Based on http://stackoverflow.com/a/12606963 and http://wiki.unity3d.com/index.php/WebAsync
// </copyright>
//-----------------------------------------------------------------------
#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_ANDROID || UNITY_WP_8_1 || UNITY_WSA || UNITY_WEBGL || UNITY_IOS || UNITY_PS4 || UNITY_SAMSUNGTV || UNITY_XBOXONE || UNITY_TIZEN || UNITY_TVOS
#define UNITY
#endif
#if !UNITY
namespace Mapbox.Platform {
using System;
using System.Net;
#if !UNITY && !NETFX_CORE
using System.Net.Cache;
#endif
using System.IO;
using System.Collections.Generic;
using System.Threading;
using System.ComponentModel;
using Utils;
#if NETFX_CORE
using System.Net.Http;
using System.Linq;
#endif
//using System.Windows.Threading;
internal sealed class HTTPRequestThreaded : IAsyncRequest {
public bool IsCompleted { get; private set; }
private Action<Response> _callback;
#if !NETFX_CORE
private HttpWebRequest _request;
#else
private HttpClient _request;
private CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();
#endif
#if !UNITY
private SynchronizationContext _sync = AsyncOperationManager.SynchronizationContext;
#endif
private int _timeOut;
private string _requestUrl;
private readonly string _userAgent = "mapbox-sdk-cs";
/// <summary>
///
/// </summary>
/// <param name="url"></param>
/// <param name="callback"></param>
/// <param name="timeOut">seconds</param>
public HTTPRequestThreaded(string url, Action<Response> callback, int timeOut = 10) {
IsCompleted = false;
_callback = callback;
_timeOut = timeOut;
_requestUrl = url;
setupRequest();
getResponseAsync(_request, EvaluateResponse);
}
private void setupRequest() {
#if !NETFX_CORE
_request = WebRequest.Create(_requestUrl) as HttpWebRequest;
_request.UserAgent = _userAgent;
//_hwr.UserAgent = "Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.133 Safari/537.36";
//_hwr.CachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
_request.Credentials = CredentialCache.DefaultCredentials;
_request.KeepAlive = true;
_request.ProtocolVersion = HttpVersion.Version11; // improved performance
// improved performance.
// ServicePointManager.DefaultConnectionLimit doesn't seem to change anything
// set ConnectionLimit per request
// https://msdn.microsoft.com/en-us/library/system.net.httpwebrequest(v=vs.90).aspx#Remarks
// use a value that is 12 times the number of CPUs on the local computer
_request.ServicePoint.ConnectionLimit = Environment.ProcessorCount * 6;
_request.ServicePoint.UseNagleAlgorithm = true;
_request.ServicePoint.Expect100Continue = false;
_request.ServicePoint.MaxIdleTime = 2000;
_request.Method = "GET";
_request.Headers.Add(HttpRequestHeader.AcceptEncoding, "gzip,deflate");
_request.AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate;
//_hwr.Timeout = timeOut * 1000; doesn't work in async calls, see below
#else
HttpClientHandler handler = new HttpClientHandler() {
AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate,
AllowAutoRedirect = true,
UseDefaultCredentials = true
};
_request = new HttpClient(handler);
_request.DefaultRequestHeaders.Add("User-Agent", _userAgent);
_request.Timeout = TimeSpan.FromSeconds(_timeOut);
// TODO: how to set ConnectionLimit? ServicePoint.ConnectionLimit doesn't seem to be available.
#endif
#if !UNITY && !NETFX_CORE
// 'NoCacheNoStore' greatly reduced the number of faulty request
// seems that .Net caching and Mapbox API don't play well together
_request.CachePolicy = new System.Net.Cache.RequestCachePolicy(System.Net.Cache.RequestCacheLevel.NoCacheNoStore);
#endif
}
#if NETFX_CORE
private async void getResponseAsync(HttpClient request, Action<HttpResponseMessage, Exception> gotResponse) {
// TODO: implement a strategy similar to the full .Net one to avoid blocking of 'GetAsync()'
// see 'Remarks' https://docs.microsoft.com/en-us/dotnet/api/system.net.http.httpclient.timeout?view=netcore-1.1#System_Net_Http_HttpClient_Timeout
// "A Domain Name System (DNS) query may take up to 15 seconds to return or time out."
HttpResponseMessage response = null;
try {
response = await request.GetAsync(_requestUrl, _cancellationTokenSource.Token);
gotResponse(response, null);
}
catch (Exception ex) {
gotResponse(response, ex);
}
}
private async void EvaluateResponse(HttpResponseMessage apiResponse, Exception apiEx) {
var response = await Response.FromWebResponse(this, apiResponse, apiEx);
// post (async) callback back to the main/UI thread
// Unity: SynchronizationContext doesn't do anything
// use the Dispatcher
#if !UNITY
_sync.Post(delegate {
_callback(response);
IsCompleted = true;
_callback = null;
#if NETFX_CORE
if (null != _request) {
_request.Dispose();
_request = null;
}
#endif
}, null);
#else
UnityToolbag.Dispatcher.InvokeAsync(() => {
_callback(response);
IsCompleted = true;
_callback = null;
#if NETFX_CORE
if (null != _request) {
_request.Dispose();
_request = null;
}
#endif
});
#endif
}
#endif
#if !NETFX_CORE
private void getResponseAsync(HttpWebRequest request, Action<HttpWebResponse, Exception> gotResponse) {
// create an additional action wrapper, because of:
// https://msdn.microsoft.com/en-us/library/system.net.httpwebrequest.begingetresponse.aspx
// The BeginGetResponse method requires some synchronous setup tasks to complete (DNS resolution,
//proxy detection, and TCP socket connection, for example) before this method becomes asynchronous.
// As a result, this method should never be called on a user interface (UI) thread because it might
// take considerable time(up to several minutes depending on network settings) to complete the
// initial synchronous setup tasks before an exception for an error is thrown or the method succeeds.
Action actionWrapper = () => {
try {
// BeginInvoke runs on a thread of the thread pool (!= main/UI thread)
// that's why we need SynchronizationContext when
// TODO: how to influence threadpool: nr of threads etc.
long startTicks = DateTime.Now.Ticks;
request.BeginGetResponse((asycnResult) => {
try { // there's a try/catch here because execution path is different from invokation one, exception here may cause a crash
long beforeEndGet = DateTime.Now.Ticks;
HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asycnResult);
//long finished = DateTime.Now.Ticks;
//long duration = finished - startTicks;
//TimeSpan ts = TimeSpan.FromTicks(duration);
//TimeSpan tsEndGet = TimeSpan.FromTicks(finished - beforeEndGet);
//TimeSpan tsBeginGet = TimeSpan.FromTicks(beforeEndGet - startTicks);
//UnityEngine.Debug.Log("received response - " + ts.Milliseconds + "ms" + " BeginGet: " + tsBeginGet.Milliseconds + " EndGet: " + tsEndGet.Milliseconds + " CompletedSynchronously: " + asycnResult.CompletedSynchronously);
gotResponse(response, null);
}
// EndGetResponse() throws on on some status codes, try to get response anyway (and status codes)
catch (WebException wex) {
//another place to watchout for HttpWebRequest.Abort to occur
if (wex.Status == WebExceptionStatus.RequestCanceled) {
gotResponse(null, wex);
} else {
HttpWebResponse hwr = wex.Response as HttpWebResponse;
if (null == hwr) {
throw;
}
gotResponse(hwr, wex);
}
}
catch (Exception ex) {
gotResponse(null, ex);
}
}
, null);
}
catch (Exception ex) {
//catch exception from HttpWebRequest.Abort
gotResponse(null, ex);
}
};
try {
actionWrapper.BeginInvoke(new AsyncCallback((iAsyncResult) => {
var action = (Action)iAsyncResult.AsyncState;
action.EndInvoke(iAsyncResult);
})
, actionWrapper);
}
catch (Exception ex) {
gotResponse(null, ex);
}
}
private void EvaluateResponse(HttpWebResponse apiResponse, Exception apiEx) {
var response = Response.FromWebResponse(this, apiResponse,apiEx);
// post (async) callback back to the main/UI thread
// Unity: SynchronizationContext doesn't do anything
// use the Dispatcher
#if !UNITY
_sync.Post(delegate {
_callback(response);
IsCompleted = true;
_callback = null;
#if NETFX_CORE
if (null != _request) {
_request.Dispose();
_request = null;
}
#endif
}, null);
#else
// Unity is playing
if (UnityToolbag.Dispatcher._instanceExists) {
UnityToolbag.Dispatcher.InvokeAsync(() => {
_callback(response);
IsCompleted = true;
_callback = null;
#if NETFX_CORE
if (null != _request) {
_request.Dispose();
_request = null;
}
#endif
});
} else { // Unity is in Edit Mode
#if UNITY_EDITOR
Mapbox.Unity.DispatcherEditor.InvokeAsync(() => {
_callback(response);
IsCompleted = true;
_callback = null;
#if NETFX_CORE
if (null != _request) {
_request.Dispose();
_request = null;
}
#endif
});
#endif
}
#endif
}
#endif
public void Cancel() {
#if !NETFX_CORE
if (null != _request) {
_request.Abort();
}
#else
_cancellationTokenSource.Cancel();
#endif
}
}
}
#endif
@@ -0,0 +1,12 @@
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@@ -0,0 +1,25 @@
//-----------------------------------------------------------------------
// <copyright file="IAsyncRequest.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Mapbox.Platform {
using Mapbox.Unity.Utilities;
/// <summary> A handle to an asynchronous request. </summary>
public interface IAsyncRequest {
/// <summary> True after the request has finished. </summary>
bool IsCompleted { get; }
/// <summary> Cancel the ongoing request, preventing it from firing a callback. </summary>
void Cancel();
/// <summary>Type of request: GET, HEAD, ...</summary>
HttpRequestType RequestType { get; }
}
}
@@ -0,0 +1,12 @@
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@@ -0,0 +1,39 @@
//-----------------------------------------------------------------------
// <copyright file="IAsyncRequest.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_ANDROID || UNITY_WP_8_1 || UNITY_WSA || UNITY_WEBGL || UNITY_IOS || UNITY_PS4 || UNITY_SAMSUNGTV || UNITY_XBOXONE || UNITY_TIZEN || UNITY_TVOS
#define UNITY
#endif
namespace Mapbox.Platform {
using Mapbox.Map;
using Mapbox.Unity.Utilities;
using System;
/// <summary> A handle to an asynchronous request. </summary>
public static class IAsyncRequestFactory {
public static IAsyncRequest CreateRequest(
string url
, Action<Response> callback
, int timeout
, HttpRequestType requestType= HttpRequestType.Get
) {
#if !UNITY
if (Environment.ProcessorCount > 2) {
return new HTTPRequestThreaded(url, callback, timeout);
} else {
return new HTTPRequestNonThreaded(url, callback, timeout);
}
#else
return new Mapbox.Unity.Utilities.HTTPRequest(url, callback, timeout, requestType);
#endif
}
}
}
@@ -0,0 +1,12 @@
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timeCreated: 1494952069
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@@ -0,0 +1,30 @@
//-----------------------------------------------------------------------
// <copyright file="IFileSource.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Mapbox.Platform
{
using Mapbox.Map;
using System;
/// <summary>
/// A data source abstraction. Used by classes that need to fetch data but really
/// don't care about from where the data is coming from. An implementation of
/// IFileSource could fetch the data from the network, disk cache or even generate
/// the data at runtime.
/// </summary>
public interface IFileSource
{
/// <summary> Performs a request asynchronously. </summary>
/// <param name="uri"> The resource description in the URI format. </param>
/// <param name="callback"> Callback to be called after the request is completed. </param>
/// <returns>
/// Returns a <see cref="IAsyncRequest" /> that can be used for canceling a pending
/// request. This handle can be completely ignored if there is no intention of ever
/// canceling the request.
/// </returns>
IAsyncRequest Request(string uri, Action<Response> callback, int timeout = 10, CanonicalTileId tileId = new CanonicalTileId(), string tilesetId = null);
}
}
@@ -0,0 +1,12 @@
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licenseType: Pro
MonoImporter:
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View File
@@ -0,0 +1,21 @@
//-----------------------------------------------------------------------
// <copyright file="IResource.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Mapbox.Platform
{
using System;
/// <summary>
/// Interface representing a Mapbox resource URL. Used to build request strings
/// and return full URLs to a Mapbox Web Service API resource.
/// </summary>
public interface IResource
{
/// <summary>Builds a complete, valid URL string.</summary>
/// <returns>URL string.</returns>
string GetUrl();
}
}
@@ -0,0 +1,12 @@
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timeCreated: 1491243034
licenseType: Pro
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@@ -0,0 +1,76 @@
//-----------------------------------------------------------------------
// <copyright file="Resource.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Mapbox.Platform
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
#if UNITY_IOS
using UnityEngine;
#endif
/// <summary> Abstract class representing a Mapbox resource URL. </summary>
public abstract class Resource
{
/// <summary> Gets the API endpoint, which is a partial URL path. </summary>
public abstract string ApiEndpoint { get; }
/// <summary>Builds a complete, valid URL string.</summary>
/// <returns>Returns URL string.</returns>
public abstract string GetUrl();
/// <summary> Encodes a URI with a querystring. </summary>
/// <param name="values"> Querystring values. </param>
/// <returns> Encoded URL. </returns>
protected static String EncodeQueryString(IEnumerable<KeyValuePair<string, string>> values)
{
if (values != null)
{
// we are seeing super weird crashes on some iOS devices:
// see 'ForwardGeocodeResource' for more details
var encodedValues = from p in values
#if UNITY_IOS
#if UNITY_2017_1_OR_NEWER
let k = UnityEngine.Networking.UnityWebRequest.EscapeURL(p.Key.Trim())
let v = UnityEngine.Networking.UnityWebRequest.EscapeURL(p.Value)
#else
let k = WWW.EscapeURL(p.Key.Trim())
let v = WWW.EscapeURL(p.Value)
#endif
#else
let k = Uri.EscapeDataString(p.Key.Trim())
let v = Uri.EscapeDataString(p.Value)
#endif
orderby k
select string.IsNullOrEmpty(v) ? k : string.Format("{0}={1}", k, v);
if (encodedValues.Count() == 0)
{
return string.Empty;
}
else
{
return "?" + string.Join(
"&", encodedValues.ToArray());
}
}
return string.Empty;
}
/// <summary>Builds a string from an array of options for use in URLs.</summary>
/// <param name="items"> Array of option strings. </param>
/// <param name="separator"> Character to use for separating items in arry. Defaults to ",". </param>
/// <returns>Comma-separated string of options.</returns>
/// <typeparam name="U">Type in the array.</typeparam>
protected static string GetUrlQueryFromArray<U>(U[] items, string separator = ",")
{
return string.Join(separator, items.Select(item => item.ToString()).ToArray());
}
}
}
@@ -0,0 +1,12 @@
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@@ -0,0 +1,339 @@
//-----------------------------------------------------------------------
// <copyright file="Response.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
#if UNITY_2017_1_OR_NEWER
#define UNITY
#endif
namespace Mapbox.Platform
{
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net;
using Utils;
#if NETFX_CORE
using System.Net.Http;
using System.Threading.Tasks;
#endif
#if UNITY
using UnityEngine.Networking;
using Mapbox.Unity.Utilities;
#endif
/// <summary> A response from a <see cref="IFileSource" /> request. </summary>
public class Response
{
private Response() { }
public IAsyncRequest Request { get; private set; }
public bool RateLimitHit
{
get { return StatusCode.HasValue ? 429 == StatusCode.Value : false; }
}
/// <summary>Flag to indicate if the request was successful</summary>
public bool HasError
{
get { return _exceptions == null ? false : _exceptions.Count > 0; }
}
/// <summary>Flag to indicate if the request was fullfilled from a local cache</summary>
public bool LoadedFromCache;
/// <summary>Flag to indicate if the request was issued before but was issued again and updated</summary>
public bool IsUpdate = false;
public string RequestUrl;
public int? StatusCode;
public string ContentType;
/// <summary>Length of rate-limiting interval in seconds. https://www.mapbox.com/api-documentation/#rate-limit-headers </summary>
public int? XRateLimitInterval;
/// <summary>Maximum number of requests you may make in the current interval before reaching the limit. https://www.mapbox.com/api-documentation/#rate-limit-headers </summary>
public long? XRateLimitLimit;
/// <summary>Timestamp of when the current interval will end and the ratelimit counter is reset. https://www.mapbox.com/api-documentation/#rate-limit-headers </summary>
public DateTime? XRateLimitReset;
private List<Exception> _exceptions;
/// <summary> Exceptions that might have occured during the request. </summary>
public ReadOnlyCollection<Exception> Exceptions
{
get { return null == _exceptions ? null : _exceptions.AsReadOnly(); }
}
/// <summary> Messages of exceptions otherwise empty string. </summary>
public string ExceptionsAsString
{
get
{
if (null == _exceptions || _exceptions.Count == 0) { return string.Empty; }
return string.Join(Environment.NewLine, _exceptions.Select(e => e.Message).ToArray());
}
}
/// <summary> Headers of the response. </summary>
public Dictionary<string, string> Headers;
/// <summary> Raw data fetched from the request. </summary>
public byte[] Data;
public void AddException(Exception ex)
{
if (null == _exceptions) { _exceptions = new List<Exception>(); }
_exceptions.Add(ex);
}
// TODO: we should store timestamp of the cache!
public static Response FromCache(byte[] data)
{
Response response = new Response();
response.Data = data;
response.LoadedFromCache = true;
return response;
}
#if !NETFX_CORE && !UNITY // full .NET Framework
public static Response FromWebResponse(IAsyncRequest request, HttpWebResponse apiResponse, Exception apiEx) {
Response response = new Response();
response.Request = request;
if (null != apiEx) {
response.AddException(apiEx);
}
// timeout: API response is null
if (null == apiResponse) {
response.AddException(new Exception("No Reponse."));
} else {
// https://www.mapbox.com/api-documentation/#rate-limit-headers
if (null != apiResponse.Headers) {
response.Headers = new Dictionary<string, string>();
for (int i = 0; i < apiResponse.Headers.Count; i++) {
// TODO: implement .Net Core / UWP implementation
string key = apiResponse.Headers.Keys[i];
string val = apiResponse.Headers[i];
response.Headers.Add(key, val);
if (key.Equals("X-Rate-Limit-Interval", StringComparison.InvariantCultureIgnoreCase)) {
int limitInterval;
if (int.TryParse(val, out limitInterval)) { response.XRateLimitInterval = limitInterval; }
} else if (key.Equals("X-Rate-Limit-Limit", StringComparison.InvariantCultureIgnoreCase)) {
long limitLimit;
if (long.TryParse(val, out limitLimit)) { response.XRateLimitLimit = limitLimit; }
} else if (key.Equals("X-Rate-Limit-Reset", StringComparison.InvariantCultureIgnoreCase)) {
double unixTimestamp;
if (double.TryParse(val, out unixTimestamp)) {
response.XRateLimitReset = UnixTimestampUtils.From(unixTimestamp);
}
} else if (key.Equals("Content-Type", StringComparison.InvariantCultureIgnoreCase)) {
response.ContentType = val;
}
}
}
if (apiResponse.StatusCode != HttpStatusCode.OK) {
response.AddException(new Exception(string.Format("{0}: {1}", apiResponse.StatusCode, apiResponse.StatusDescription)));
}
int statusCode = (int)apiResponse.StatusCode;
response.StatusCode = statusCode;
if (429 == statusCode) {
response.AddException(new Exception("Rate limit hit"));
}
if (null != apiResponse) {
using (Stream responseStream = apiResponse.GetResponseStream()) {
byte[] buffer = new byte[0x1000];
int bytesRead;
using (MemoryStream ms = new MemoryStream()) {
while (0 != (bytesRead = responseStream.Read(buffer, 0, buffer.Length))) {
ms.Write(buffer, 0, bytesRead);
}
response.Data = ms.ToArray();
}
}
apiResponse.Close();
}
}
return response;
}
#endif
#if NETFX_CORE && !UNITY //UWP but not Unity
public static async Task<Response> FromWebResponse(IAsyncRequest request, HttpResponseMessage apiResponse, Exception apiEx) {
Response response = new Response();
response.Request = request;
if (null != apiEx) {
response.AddException(apiEx);
}
// timeout: API response is null
if (null == apiResponse) {
response.AddException(new Exception("No Reponse."));
} else {
// https://www.mapbox.com/api-documentation/#rate-limit-headers
if (null != apiResponse.Headers) {
response.Headers = new Dictionary<string, string>();
foreach (var hdr in apiResponse.Headers) {
string key = hdr.Key;
string val = hdr.Value.FirstOrDefault();
response.Headers.Add(key, val);
if (key.Equals("X-Rate-Limit-Interval", StringComparison.OrdinalIgnoreCase)) {
int limitInterval;
if (int.TryParse(val, out limitInterval)) { response.XRateLimitInterval = limitInterval; }
} else if (key.Equals("X-Rate-Limit-Limit", StringComparison.OrdinalIgnoreCase)) {
long limitLimit;
if (long.TryParse(val, out limitLimit)) { response.XRateLimitLimit = limitLimit; }
} else if (key.Equals("X-Rate-Limit-Reset", StringComparison.OrdinalIgnoreCase)) {
double unixTimestamp;
if (double.TryParse(val, out unixTimestamp)) {
DateTime beginningOfTime = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
response.XRateLimitReset = beginningOfTime.AddSeconds(unixTimestamp).ToLocalTime();
}
} else if (key.Equals("Content-Type", StringComparison.OrdinalIgnoreCase)) {
response.ContentType = val;
}
}
}
if (apiResponse.StatusCode != HttpStatusCode.OK) {
response.AddException(new Exception(string.Format("{0}: {1}", apiResponse.StatusCode, apiResponse.ReasonPhrase)));
}
int statusCode = (int)apiResponse.StatusCode;
response.StatusCode = statusCode;
if (429 == statusCode) {
response.AddException(new Exception("Rate limit hit"));
}
if (null != apiResponse) {
response.Data = await apiResponse.Content.ReadAsByteArrayAsync();
}
}
return response;
}
#endif
#if UNITY // within Unity or UWP build from Unity
public static Response FromWebResponse(IAsyncRequest request, UnityWebRequest apiResponse, Exception apiEx)
{
Response response = new Response();
response.Request = request;
if (null != apiEx)
{
response.AddException(apiEx);
}
// additional string.empty check for apiResponse.error:
// on UWP isNetworkError is sometimes set to true despite all being well
if (apiResponse.isNetworkError && !string.IsNullOrEmpty(apiResponse.error))
{
response.AddException(new Exception(apiResponse.error));
}
if (request.RequestType != HttpRequestType.Head)
{
if (null == apiResponse.downloadHandler.data)
{
response.AddException(new Exception("Response has no data."));
}
}
#if NETFX_CORE
StringComparison stringComp = StringComparison.OrdinalIgnoreCase;
#elif WINDOWS_UWP
StringComparison stringComp = StringComparison.OrdinalIgnoreCase;
#else
StringComparison stringComp = StringComparison.InvariantCultureIgnoreCase;
#endif
Dictionary<string, string> apiHeaders = apiResponse.GetResponseHeaders();
if (null != apiHeaders)
{
response.Headers = new Dictionary<string, string>();
foreach (var apiHdr in apiHeaders)
{
string key = apiHdr.Key;
string val = apiHdr.Value;
response.Headers.Add(key, val);
if (key.Equals("X-Rate-Limit-Interval", stringComp))
{
int limitInterval;
if (int.TryParse(val, out limitInterval)) { response.XRateLimitInterval = limitInterval; }
}
else if (key.Equals("X-Rate-Limit-Limit", stringComp))
{
long limitLimit;
if (long.TryParse(val, out limitLimit)) { response.XRateLimitLimit = limitLimit; }
}
else if (key.Equals("X-Rate-Limit-Reset", stringComp))
{
double unixTimestamp;
if (double.TryParse(val, out unixTimestamp))
{
response.XRateLimitReset = UnixTimestampUtils.From(unixTimestamp);
}
}
else if (key.Equals("Content-Type", stringComp))
{
response.ContentType = val;
}
}
}
int statusCode = (int)apiResponse.responseCode;
response.StatusCode = statusCode;
if (statusCode != 200)
{
response.AddException(new Exception(string.Format("Status Code {0}", apiResponse.responseCode)));
}
if (429 == statusCode)
{
response.AddException(new Exception("Rate limit hit"));
}
if (request.RequestType != HttpRequestType.Head)
{
response.Data = apiResponse.downloadHandler.data;
}
return response;
}
#endif
}
}
@@ -0,0 +1,12 @@
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fileFormatVersion: 2
guid: e42bed265428942f4817d4918fbb7c41
folderAsset: yes
timeCreated: 1497883478
licenseType: Pro
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fileFormatVersion: 2
guid: aee17b4969829456097c55d1bc42f57b
timeCreated: 1497883479
licenseType: Pro
MonoImporter:
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fileFormatVersion: 2
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folderAsset: yes
timeCreated: 1515589539
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@@ -0,0 +1,54 @@
using Mapbox.Json;
using Mapbox.Utils;
using System;
using System.Collections.Generic;
using System.Text;
namespace Mapbox.Platform.TilesetTileJSON
{
public class TileJSON
{
private IFileSource _fileSource;
private int _timeout;
public IFileSource FileSource { get { return _fileSource; } }
public TileJSON(IFileSource fileSource, int timeout)
{
_fileSource = fileSource;
_timeout = timeout;
}
public IAsyncRequest Get(string tilesetName, Action<TileJSONResponse> callback)
{
string url = string.Format(
"{0}v4/{1}.json?secure"
, Constants.BaseAPI
, tilesetName
);
return _fileSource.Request(
url
, (Response response) =>
{
string json = Encoding.UTF8.GetString(response.Data);
TileJSONResponse tileJSONResponse = JsonConvert.DeserializeObject<TileJSONResponse>(json);
if (tileJSONResponse != null)
{
tileJSONResponse.Source = tilesetName;
}
callback(tileJSONResponse);
}
, _timeout
);
}
}
}
@@ -0,0 +1,13 @@
fileFormatVersion: 2
guid: ab78da4f6b501ed4b8ea92121d3392b8
timeCreated: 1515589539
licenseType: Pro
MonoImporter:
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serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
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@@ -0,0 +1,32 @@
namespace Mapbox.Platform.TilesetTileJSON
{
using Mapbox.Json;
using System.Collections.Generic;
public class TileJSONObjectVectorLayer
{
[JsonProperty("description")]
public string Description { get; set; }
[JsonProperty("fields")]
public Dictionary<string, string> Fields { get; set; }
[JsonProperty("id")]
public string Id { get; set; }
[JsonProperty("source")]
public string Source { get; set; }
[JsonProperty("source_name")]
public string SourceName { get; set; }
}
}
@@ -0,0 +1,13 @@
fileFormatVersion: 2
guid: 4d926842f7750b041be895c39e959799
timeCreated: 1515590225
licenseType: Pro
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,165 @@
namespace Mapbox.Platform.TilesetTileJSON
{
using Mapbox.Json;
using Mapbox.Utils;
using System;
public class TileJSONResponse
{
[JsonProperty("attribution")]
public string Attribution { get; set; }
[JsonProperty("autoscale")]
public bool AutoScale { get; set; }
private double[] _bounds;
[JsonProperty("bounds")]
public double[] Bounds
{
get { return _bounds; }
set
{
_bounds = value;
BoundsParsed = new Vector2dBounds(
new Vector2d(Bounds[1], Bounds[0])
, new Vector2d(Bounds[3], Bounds[2])
);
}
}
[JsonIgnore]
public Vector2dBounds BoundsParsed { get; private set; }
private double[] _center;
[JsonProperty("center")]
public double[] Center
{
get { return _center; }
set
{
_center = value;
CenterParsed = new Vector2d(_center[1], _center[0]);
}
}
[JsonIgnore]
public Vector2d CenterParsed { get; private set; }
private long? _created;
/// <summary>Concatenated tilesets don't have a created property </summary>
[JsonProperty("created")]
public long? Created
{
get { return _created; }
set
{
_created = value;
if (_created.HasValue)
{
CreatedUtc = UnixTimestampUtils.From(_created.Value);
}
else
{
CreatedUtc = null;
}
}
}
/// <summary>Concatenated tilesets don't have a created property </summary>
[JsonIgnore]
public DateTime? CreatedUtc { get; private set; }
[JsonProperty("description")]
public string Description { get; set; }
/// <summary>Can be empty</summary>
[JsonProperty("format")]
public string Format { get; set; }
/// <summary>Can be empty (for concatenated tilesets)</summary>
[JsonProperty("id")]
public string Id { get; set; }
[JsonProperty("maxzoom")]
public int MaxZoom { get; set; }
[JsonProperty("minzoom")]
public int MinZoom { get; set; }
private long? _modified;
/// <summary>Unmodified tilesets don't have a modfied property </summary>
[JsonProperty("modified")]
public long? Modified
{
get { return _modified; }
set
{
_modified = value;
if (_modified.HasValue)
{
ModifiedUtc = UnixTimestampUtils.From(_modified.Value);
}
else
{
ModifiedUtc = null;
}
}
}
/// <summary>Unmodified tilesets don't have a modfied property </summary>
[JsonIgnore]
public DateTime? ModifiedUtc { get; private set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("private")]
public bool Private { get; set; }
[JsonProperty("scheme")]
public string Scheme { get; set; }
/// <summary>Can be empty</summary>
[JsonProperty("source")]
public string Source { get; set; }
[JsonProperty("tilejson")]
public string TileJSONVersion { get; set; }
[JsonProperty("tiles")]
public string[] Tiles { get; set; }
[JsonProperty("vector_layers")]
public TileJSONObjectVectorLayer[] VectorLayers { get; set; }
/// <summary>Can be empty (for concatenated tilesets)</summary>
[JsonProperty("webpage")]
public string WebPage { get; set; }
}
}
@@ -0,0 +1,13 @@
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guid: 8f58425aa7b211946a73691da0414edb
timeCreated: 1515589539
licenseType: Pro
MonoImporter:
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
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