20240422
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using Mapbox.Unity.Map;
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namespace Mapbox.Unity.SourceLayers
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{
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public interface ISubLayerColliderOptions
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{
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/// <summary>
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/// Enable/Disable feature colliders and sets the type of colliders to use.
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/// </summary>
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/// <param name="colliderType">Type of the collider to use on features.</param>
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void SetFeatureCollider(ColliderType colliderType);
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}
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}
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