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namespace Mapbox.Unity.Utilities
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{
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using UnityEngine;
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using UnityEngine.UI;
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[RequireComponent(typeof(Button))]
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public class TelemetryConfigurationButton : MonoBehaviour
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{
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[SerializeField]
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bool _booleanValue;
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protected virtual void Awake()
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{
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GetComponent<Button>().onClick.AddListener(SetPlayerPref);
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}
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void SetPlayerPref()
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{
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MapboxAccess.Instance.SetLocationCollectionState(_booleanValue);
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PlayerPrefs.Save();
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}
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}
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}
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