namespace Mapbox.Unity.Map { public interface ISubLayerTexturing { ISubLayerDarkStyle DarkStyle { get; } ISubLayerLightStyle LightStyle { get; } ISubLayerColorStyle ColorStyle { get; } ISubLayerRealisticStyle RealisticStyle { get; } ISubLayerFantasyStyle FantasyStyle { get; } ISubLayerSimpleStyle SimpleStyle { get; } ISubLayerCustomStyle CustomStyle { get; } /// /// Sets the type of the style. /// /// Style type. void SetStyleType(StyleTypes styleType); /// /// Gets the type of style used in the layer. /// /// The style type. StyleTypes GetStyleType(); } }