namespace Mapbox.Unity.Map
{
public interface ISubLayerTexturing
{
ISubLayerDarkStyle DarkStyle { get; }
ISubLayerLightStyle LightStyle { get; }
ISubLayerColorStyle ColorStyle { get; }
ISubLayerRealisticStyle RealisticStyle { get; }
ISubLayerFantasyStyle FantasyStyle { get; }
ISubLayerSimpleStyle SimpleStyle { get; }
ISubLayerCustomStyle CustomStyle { get; }
///
/// Sets the type of the style.
///
/// Style type.
void SetStyleType(StyleTypes styleType);
///
/// Gets the type of style used in the layer.
///
/// The style type.
StyleTypes GetStyleType();
}
}