namespace Mapbox.Unity.Map { using System.IO; /// /// MapboxDefaultStyles generates a new GeometryMaterialOptions object based on data contained in a MapFeatureStyleOptions. /// public class StyleAssetPathBundle { public string topMaterialPath; public string sideMaterialPath; public string atlasPath; public string palettePath; public StyleAssetPathBundle(string styleName, string path, string samplePaletteName = "") { string topMaterialName = string.Format("{0}{1}", styleName, Constants.StyleAssetNames.TOP_MATERIAL_SUFFIX); string sideMaterialName = string.Format("{0}{1}", styleName, Constants.StyleAssetNames.SIDE_MATERIAL_SUFFIX); string atlasInfoName = string.Format("{0}{1}", styleName, Constants.StyleAssetNames.ALTAS_SUFFIX); string paletteName = (styleName == "Simple") ? samplePaletteName : string.Format("{0}{1}", styleName, Constants.StyleAssetNames.PALETTE_SUFFIX); string materialFolderPath = Path.Combine(path, Constants.Path.MAPBOX_STYLES_MATERIAL_FOLDER); string atlasFolderPath = Path.Combine(path, Constants.Path.MAPBOX_STYLES_ATLAS_FOLDER); string paletteFolderPath = Path.Combine(path, Constants.Path.MAPBOX_STYLES_PALETTES_FOLDER); topMaterialPath = Path.Combine(materialFolderPath, topMaterialName); sideMaterialPath = Path.Combine(materialFolderPath, sideMaterialName); atlasPath = Path.Combine(atlasFolderPath, atlasInfoName); palettePath = Path.Combine(paletteFolderPath, paletteName); } } }