namespace Mapbox.Unity.Map { using System; using System.Collections.Generic; using Mapbox.Json; public class TileStats { [JsonProperty("account")] public string account; [JsonProperty("tilesetid")] public string tilesetid; [JsonProperty("layers")] public LayerStats[] layers; } public class LayerStats { [JsonProperty("account")] public string account; [JsonProperty("tilesetid")] public string tilesetid; [JsonProperty("layer")] public string layer; [JsonProperty("geometry")] public string geometry; [JsonProperty("count")] public string count; [JsonProperty("attributes")] public AttributeStats[] attributes; } public class AttributeStats { [JsonProperty("attribute")] public string attribute; [JsonProperty("type")] public string type; [JsonProperty("values")] public string[] values; } }