namespace Mapbox.Unity.Map { using UnityEngine; using System; using System.Collections.Generic; [System.Serializable] public class ImageryLayerProperties : LayerProperties { public ImagerySourceType sourceType = ImagerySourceType.MapboxStreets; public LayerSourceOptions sourceOptions = new LayerSourceOptions() { isActive = true, layerSource = MapboxDefaultImagery.GetParameters(ImagerySourceType.MapboxStreets) }; public ImageryRasterOptions rasterOptions = new ImageryRasterOptions(); public override bool NeedsForceUpdate() { return true; } } }