namespace Mapbox.Unity.Map { using UnityEngine; public class SubLayerColorStyle : ISubLayerColorStyle { private GeometryMaterialOptions _materialOptions; public SubLayerColorStyle(GeometryMaterialOptions materialOptions) { _materialOptions = materialOptions; } public Color FeatureColor { get { return _materialOptions.colorStyleColor; } set { if (_materialOptions.colorStyleColor != value) { _materialOptions.colorStyleColor = value; _materialOptions.HasChanged = true; } } } public void SetAsStyle() { SetAsStyle(Color.white); } public void SetAsStyle(Color featureColor) { _materialOptions.style = StyleTypes.Color; _materialOptions.colorStyleColor = featureColor; _materialOptions.HasChanged = true; } } }