namespace Mapbox.Editor { using UnityEngine; using UnityEditor; using System.Collections.Generic; using Mapbox.Unity; using Mapbox.Json; using Mapbox.Unity.Utilities; using Mapbox.Unity.Map; using System.Collections; using UnityEngine.Networking; public class StyleSearchWindow : EditorWindow { SerializedProperty _property; string _username = ""; string _errorString = ""; List