using Mapbox.Unity.Map.Interfaces; namespace Mapbox.Unity.Map { using System; using UnityEngine; [Serializable] public class MapScalingOptions : MapboxDataProperty { public MapScalingType scalingType = MapScalingType.Custom; [Tooltip("Size of each tile in Unity units.")] public float unityTileSize = 100f; public IMapScalingStrategy scalingStrategy; } }