namespace Mapbox.Unity.Map { using System; using Mapbox.Unity.Utilities; [Serializable] public class UnifiedMapOptions { public MapPresetType mapPreset = MapPresetType.LocationBasedMap; public MapOptions mapOptions = new MapOptions(); [NodeEditorElement("Image Layer")] public ImageryLayerProperties imageryLayerProperties = new ImageryLayerProperties(); [NodeEditorElement("Terrain Layer")] public ElevationLayerProperties elevationLayerProperties = new ElevationLayerProperties(); [NodeEditorElement("Vector Layer")] public VectorLayerProperties vectorLayerProperties = new VectorLayerProperties(); } }