namespace Mapbox.Unity.Map { using System; using System.ComponentModel; using Mapbox.Unity.MeshGeneration.Data; using Mapbox.Unity.MeshGeneration.Factories; [Serializable] public class ElevationLayerProperties : LayerProperties { public ElevationSourceType sourceType = ElevationSourceType.MapboxTerrain; public LayerSourceOptions sourceOptions = new LayerSourceOptions() { layerSource = new Style() { Id = "mapbox.terrain-rgb" }, isActive = true }; public ElevationLayerType elevationLayerType = ElevationLayerType.FlatTerrain; public ElevationRequiredOptions requiredOptions = new ElevationRequiredOptions(); public TerrainColliderOptions colliderOptions = new TerrainColliderOptions(); public ElevationModificationOptions modificationOptions = new ElevationModificationOptions(); public UnityLayerOptions unityLayerOptions = new UnityLayerOptions(); public TerrainSideWallOptions sideWallOptions = new TerrainSideWallOptions(); public override bool NeedsForceUpdate() { return true; } } }