namespace Mapbox.Unity.MeshGeneration.Factories { using Mapbox.Unity.MeshGeneration.Data; using System; public class TileProcessFinishedEventArgs : EventArgs { public AbstractTileFactory Factory; public UnityTile Tile; public TileProcessFinishedEventArgs(AbstractTileFactory vectorTileFactory, UnityTile tile) { Factory = vectorTileFactory; Tile = tile; } } }