namespace Mapbox.Unity.Map { using UnityEngine; using Mapbox.Unity.MeshGeneration.Data; public interface ISubLayerCustomStyleAtlasWithColorPallete : ISubLayerCustomStyleOptions, ISubLayerStyle { ScriptablePalette ColorPalette { get; set; } void SetAsStyle(Material TopMaterial, Material SideMaterial, AtlasInfo uvAtlas, ScriptablePalette palette); } }