namespace Mapbox.Unity.Map { using System; public static class MapboxDefaultElevation { public static Style GetParameters(ElevationSourceType defaultElevation) { Style defaultStyle = new Style(); switch (defaultElevation) { case ElevationSourceType.MapboxTerrain: defaultStyle = new Style { Id = "mapbox.terrain-rgb", Name = "Mapbox Terrain" }; break; case ElevationSourceType.Custom: throw new Exception("Invalid type : Custom"); default: break; } return defaultStyle; } } }