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mapbox-sdk/Core/mapbox-sdk-cs/Map/CanonicalTileId.cs

117 lines
3.1 KiB

//-----------------------------------------------------------------------
// <copyright file="CanonicalTileId.cs" company="Mapbox">
// Copyright (c) 2016 Mapbox. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Mapbox.Map
{
using System;
using Mapbox.Utils;
/// <summary>
/// Data type to store <see href="https://en.wikipedia.org/wiki/Web_Mercator"> Web Mercator</see> tile scheme.
/// <see href="http://www.maptiler.org/google-maps-coordinates-tile-bounds-projection/"> See tile IDs in action. </see>
/// </summary>
public struct CanonicalTileId : IEquatable<CanonicalTileId>
{
/// <summary> The zoom level. </summary>
public readonly int Z;
/// <summary> The X coordinate in the tile grid. </summary>
public readonly int X;
/// <summary> The Y coordinate in the tile grid. </summary>
public readonly int Y;
/// <summary>
/// Initializes a new instance of the <see cref="CanonicalTileId"/> struct,
/// representing a tile coordinate in a slippy map.
/// </summary>
/// <param name="z"> The z coordinate or the zoom level. </param>
/// <param name="x"> The x coordinate. </param>
/// <param name="y"> The y coordinate. </param>
public CanonicalTileId(int z, int x, int y)
{
this.Z = z;
this.X = x;
this.Y = y;
}
internal CanonicalTileId(UnwrappedTileId unwrapped)
{
var z = unwrapped.Z;
var x = unwrapped.X;
var y = unwrapped.Y;
var wrap = (x < 0 ? x - (1 << z) + 1 : x) / (1 << z);
this.Z = z;
this.X = x - wrap * (1 << z);
this.Y = y < 0 ? 0 : Math.Min(y, (1 << z) - 1);
}
/// <summary>
/// Get the cordinate at the top left of corner of the tile.
/// </summary>
/// <returns> The coordinate. </returns>
public Vector2d ToVector2d()
{
double n = Math.PI - ((2.0 * Math.PI * this.Y) / Math.Pow(2.0, this.Z));
double lat = 180.0 / Math.PI * Math.Atan(Math.Sinh(n));
double lng = (this.X / Math.Pow(2.0, this.Z) * 360.0) - 180.0;
// FIXME: Super hack because of rounding issues.
return new Vector2d(lat - 0.0001, lng + 0.0001);
}
/// <summary>
/// Returns a <see cref="T:System.String"/> that represents the current
/// <see cref="T:Mapbox.Map.CanonicalTileId"/>.
/// </summary>
/// <returns>
/// A <see cref="T:System.String"/> that represents the current
/// <see cref="T:Mapbox.Map.CanonicalTileId"/>.
/// </returns>
public override string ToString()
{
return this.Z + "/" + this.X + "/" + this.Y;
}
#region Equality
public bool Equals(CanonicalTileId other)
{
return this.X == other.X && this.Y == other.Y && this.Z == other.Z;
}
public override int GetHashCode()
{
return X ^ Y ^ Z;
}
public static bool operator ==(CanonicalTileId a, CanonicalTileId b)
{
return a.X == b.X && a.Y == b.Y && a.Z == b.Z;
}
public static bool operator !=(CanonicalTileId a, CanonicalTileId b)
{
return !(a == b);
}
public override bool Equals(object obj)
{
if (obj is CanonicalTileId)
{
return this.Equals((CanonicalTileId)obj);
}
else
{
return false;
}
}
#endregion
}
}