You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
51 lines
1.4 KiB
51 lines
1.4 KiB
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu(menuName = "Mapbox/ScriptablePalette")]
|
|
public class ScriptablePalette : ScriptableObject
|
|
{
|
|
public int m_numColors = 3;
|
|
|
|
public Color m_keyColor = Color.white;
|
|
|
|
public Color[] m_colors;
|
|
|
|
public float m_hueRange;
|
|
public float m_saturationRange;
|
|
public float m_valueRange;
|
|
|
|
public bool m_setBaseColor_Override;
|
|
public bool m_setDetailColor1_Override;
|
|
public bool m_setDetailColor2_Override;
|
|
|
|
public Color m_baseColor_Override = Color.white;
|
|
public Color m_detailColor1_Override = Color.white;
|
|
public Color m_detailColor2_Override = Color.white;
|
|
|
|
public void GeneratePalette()
|
|
{
|
|
|
|
float hue = 0.0f;
|
|
float sat = 0.0f;;
|
|
float val = 0.0f;
|
|
|
|
Color.RGBToHSV(m_keyColor, out hue, out sat, out val);
|
|
|
|
float hueMin = hue - m_hueRange;
|
|
float hueMax = hue + m_hueRange;
|
|
|
|
float satMin = Mathf.Clamp(sat - m_saturationRange, 0.0f, 1.0f);
|
|
float satMax = Mathf.Clamp(sat + m_saturationRange, 0.0f, 1.0f);
|
|
|
|
float valMin = Mathf.Clamp(val - m_valueRange, 0.0f, 1.0f);
|
|
float valMax = Mathf.Clamp(val + m_valueRange, 0.0f, 1.0f);
|
|
|
|
m_colors = new Color[m_numColors];
|
|
|
|
for (int i = 0; i < m_numColors; i++)
|
|
{
|
|
m_colors[i] = Random.ColorHSV(hueMin, hueMax, satMin, satMax, valMin, valMax);
|
|
}
|
|
}
|
|
}
|
|
|